Archive for the ‘Chess’ Category

Naroditsky Wins Third Straight Bullet Brawl – Chess.com

Three wins on the fly for GM Daniel Naroditsky in October's Bullet Brawls have left the American commentator in clear second on the all-time leaderboard with seven wins and closing quickly on GM Hikaru Nakamura, who has won the two-hour arena 10 times since its inception in April.

Indonesia's IM Yoseph Taher won $250 for second place and forced Naroditsky to push all the way to the end after streaking to a score of 232, while GM Jose Martinez rounded out the podium and earned $150 for his efforts.

Fresh from her I'M Not A GM Speed Chess Championship group stage victory, IM Polina Shuvalova finished 32nd in the arena and picked up the top female prize of $100 with 80 points to her name. Aspiring master Jason Leverett managed to win the community event, amassing 65 wins along the way.

The next edition of Bullet Brawl will take place on Saturday, October 21, 2023, at 1 p.m. ET/19:00 CEST.

How to review games?The games from October's second Bullet Brawl can be found here.

Strong finishes have typically been the lynchpin in victorious Bullet Brawl performances; however, in October's second edition, it was a 19-game unbeaten streak to kick off the event that put Naroditsky in the box seat.

While the U.S. GM was the top seed, several dangerous GMs including Oleksandr Bortnyk, Matthias Bluebaum, Sergei Zhigalko, and Nihal Sarin, who played the event after drawing his fourth round against IM Aditya Samant at the Qatar Masters, opted to play.

Following his third-place finish in October's first Bullet Brawl, Taher was the only competitor capable of keeping pace with Naroditsky, though, in their games against one another, Naroditsky was able to win all three.

The Blockade Variation of the Old Benoni Defense was the battleground for one of these key top-of-the-table clashes and despite the opening's name, the middle of the board quickly opened up in favor of Naroditsky. With an eight-second advantage on the clock, the now seven-time victor hopped his knights toward Taher's king and won a full rook.

For Taher, the loss took a toll on his momentum and spelled a patchy period while Naroditsky continued steaming ahead.

The winner's run was characterized by high-accuracy games, his trademark tactical speed, and most notably, the ability to sense important moments against the field's highest-rated players. In a game against popular streamer GM Tuan Minh Le, Naroditsky spotted a timely queen move that changed the fate of a game that looked destined to be drawn.

Shuvalova's efforts on Saturday provided a glimpse into what viewers can expect come Monday when the aptly named "Flawless_Fighter" takes on IM Lawrence Trent in the I'M Not A GM Speed Chess Championship Semifinals. Playing NM Dimitry Korol, Shuvalova intuitively found a brilliant move in one second and secured a win up by 20 seconds on the clock seconds later.

A monopoly on October's Bullet Brawl titles would see Naroditsky move to within striking range of Nakamura's all-time wins record of 10. Following the conclusion of the Qatar Masters, it should come as no surprise to see Nakamura return to challenge Naroditsky and defend his mantle.

Standings

Bullet Brawl is an exciting new titled arena that features Chess.com's top bullet specialists and now takes place weekly on Saturdays. The format is a two-hour arena with a 1+0 time control; the prize fund is $1,000.

Much like Titled Tuesday and Arena Kings, Bullet Brawl often features top GMs, including Hikaru Nakamura, Daniel Naroditsky, Andrew Tang, Tuan Minh Le, and many more!

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Naroditsky Wins Third Straight Bullet Brawl - Chess.com

The Fiji Times Three-year sponsorship for chess Fiji – Fiji Times

The Fiji Chess Federation has received a major boost with a three-year sponsorship program from telecommunications company Vodafone.

With Candidate Master (CM) Taione Sikivou as president and reigning National Chess Champion, FCF managed to win the attention of Vodafone Fiji when it bagged three nominations at the 2023 Fiji Sports Awards for Sports Team of the Year.

The nominations were Fiji Chess Olympiad Team, National Male Athlete of the Year Provisional FIDE Master (FM) Rudr Ravi Prasad of The University of the South Pacific, and Sports Volunteer of the Year CM Goru Arvind.

Vodafone Fijis head of sponsorship Adriu Vakarau said his company was pleased to be sponsors of chess in Fiji, and they hoped to develop and encourage the sport around the country.

We are thrilled to collaborate with Fiji Chess to promote diversity in sports and stimulate intellectual growth through chess.

Chess is a universal game, and our partnership will reflect this inclusivity by encouraging participation from all corners of the country, he said.

As part of this sponsorship, Vodafone Fiji is committed to a range of initiatives focused on nurturing young chess talent.

This commitment aligns with the companys broader mission to invest in empowering, enabling, and encouraging diverse sports initiatives in the country.

Fiji Chess and Vodafone Fiji have outlined a series of youth empowerment programs, including school tournaments for talented young players, and initiatives to create a strong platform for aspiring enthusiasts to develop their skills.

Through these programs, Vodafone Fiji aims to help young individuals build life skills such as strategic thinking, problem-solving, and resilience.

The chess community in Fiji is thrilled to partner with Vodafone Fiji who have agreed to help our sport for at least the next 12 months, stated General Secretary Goru Arvind.

Our team is signing a contract for a record value of $25,000 which is the highest for chess in Fiji from any local sponsor since 1979.

Upcoming events under the newly formed partnership are the Vodafone Fiji National Under-20 Rapid Chess Championship and the 2023 National Chess Championship which will be played over five days under 90 minutes plus 30 seconds per move time-control.

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The Fiji Times Three-year sponsorship for chess Fiji - Fiji Times

The Duke: Lord’s Legacy review Bowman to D4, checkmate – Gaming Trend

As a child, my father taught me to play Chess when I was about 7 years old. We would play off and on for the remaining 10 or so years that I lived at home and for that entire time, he beat me mercilessly. I never studied Chess or practiced beyond our occasional games, so its no surprise that I never got the upperhand on my vastly more experienced father. Despite the decade of losses it still ignited in me a love for strategy and competition. It also taught me how to deal with losing gracefully which continues, to my chagrin, to feature heavily in my board game journey to this day. Sigh. Boy, do I wish wed had The Duke rather than Chess. I could have given that old man some of his own medicine.

The Duke: Lords Legacy is a reprint of the original 2013 The Duke which changes none of the base rules, but includes new tiles, the Arthurian Legends expansions, a rewritten rulebook, and upgraded packaging.

The Duke is a chesslite game. A term I definitely just coined. In the same way that video game roguelikes and roguelites are constantly being released and the formula improved, there is a never ending flow of chesslike and chesslite games onto our tabletops.

If chess wasnt such a great game, it wouldnt have lasted for the past 1,500 years. Yet, with that much history, chess can feel like a bit.much. People spend their lives studying the game. They memorize the strategies and common board states. As a person who loves games but also has a job and a family, thats just too much. In comes the chesslites. A way to capture the same feel of chess, that two player head to head battle one agonizing move at a time, but in a way that is faster, more accessible (sort of, more on that later), and more forgiving of your lack of years worth of practice and study.

In The Duke, players start the game with only three pieces on the board. Their Duke and two Footmen. On your turn, you can do one of two actions. Activate a tile on the board, or draw a new tile from your reserve bag. Tiles are activated according to their individual movement and attack abilities. New tiles must be placed orthogonal to your Duke. Players take turns, one action at a time, until one player captures the others Duke.

Every unit has a unique set of possible movement directions, movement styles, and potential attacks. Units can jump, slide, teleport, order other units, and attack at range all depending on the unique combo and layout of symbols on their tile. Like Chess, ending movement on top of an enemy captures that piece. Ranged attacks capture without having to move. With the exception of the Order action, all of the symbols are clear and easy to remember after just a few turns. The Order action is denoted by two tiny triangles in the corners of squares and is easily missed if you are not paying close attention.

Learning how all of the units can move is a pretty big commitment. There are way more possible outcomes in The Duke than a standard Chess set. Having to study each piece for how it can move as well as enemy pieces for how they can move can be pretty time consuming and slow the game down quite a bit as you learn it. Throw in the final rule that you flip the tile over and it gets completely different movement options every time you activate it, and there is a lot to take in and learn. I imagine if you play this game enough, it will start to speed up, but with 17 different units to learn its going to take a lot of play. For reference, our first game took about two hours. My opponent and I were both really focused on making smart plays though so every game isnt going to be that long. I have since had games as short as ten minutes and everywhere in between.

Starting the game with only 3 pieces on the board drastically reduces the number of decisions that the player has to think about compared to chess. From there, deciding to work with what you have already or to draw a new tile is where all of the strategy comes in. The urge to draw a new tile and see what new options are available to you is so strong, but if you do that, youre not affecting your opponent at all. The mystery and potential of what could be on that next tile is surprisingly addicting. You know you dont need another piece but what if you get your Knight? Better draw one more. Meanwhile your opponent has completely out maneuvered you.

Having the reinforcements as a random bag draw rather than open selection was a smart choice. Both players get invested every time a tile is drawn. Leaning over the board to see what the new unit is. Sometimes you get a perfect draw with a new unit that can immediately threaten the opponent and change your footing. Other times you draw an assassin into a spot where it cant move and becomes useless for the rest of the game. The highs and lows of the random drawing add just enough excitement to elevate the otherwise dry strategy of moving chess pieces around a board. Hate luck? I guess you can keep playing Chess.

If learning all 34 movement patterns (172) was too easy for you, then there are a few additional options to increase the complexity. We didnt play any of these, as the core game is satisfying and complex enough, but I will briefly cover them here if you are interested in expanding your game.

The first is Enhanced Abilities. This adds four special abilities to specific tiles denoted by roman numerals in the bottom right corner. While all of the normal movement options are referenced on the included reference card, these special abilities are not. You will need to consult the rulebook until you memorize them.

The Arthurian Legends expansion adds a handful of new tiles representing Arthur, Merlin, Camelot, Guinevere, Lancelot, Perceval, Morgana, and Mordred. For the most part, the game is the same, but each players Duke is replaced by Arthur and Morgana with the other named pieces replacing their thematic counterparts from the base game as well. These tiles all function by the normal rules but with new and powerful movement layouts. Camelot, or the Fort on the backside, has a new mechanic depending on if you choose to use it as a Fort or as Camelot for the game. The Fort functionally protects an occupying piece from anything but a lateral move. Camelot works the same as the Fort but additionally allows Morgana to convert the opposing players pieces to her side if she occupies it.

The tiles in The Duke are all stained wood with screen printed details. They are wonderfully tactile, and clacking them down on the board gives you the feeling of playing with something solid and purposefully designed rather than just a toy. If you struggle with your vision, you may have trouble distinguishing some of the movement icons. They are all represented in the rulebook, but even smaller than they are on the tiles. The board and tile bags are functional. Id like to see a nice cloth bag for the tiles, but this isnt a deluxe game, so its on par with a typical board game production. The box itself is appropriately sized and doesnt waste space on your shelf.

I have no qualms about recommending The Duke to anyone that enjoys the occasional Chess game but doesnt want to study one game for the rest of their life. The unique units provide enough complexity and strategy to satisfy deep thinkers, and the randomness lightens it up enough for more casual gamers to still have a fun time. If luck in head-to-head strategy games isnt your cup of tea, then probably steer clear. Played for fun, the Duke moves along smartly and provides a nice dose of strategy and competition. Played competitively or with someone who suffers from analysis paralysis and the game can really drag on, so choose your opponents wisely.

A life long video gamer, Mark caught the Tabletop itch in college and has been hooked ever since. Epic two player strategy games are his favorites but he enjoys pretty much everything on the tabletop, just no Werewolf please. When he gets a break from changing diapers and reading bedtime stories he can usually be found researching new games or day dreaming about maybe one day having time for a ttrpg. Some of Mark's favorite games are Star Wars: Rebellion, A Feast for Odin, and Nemesis.

The Duke feels like a game that has been around for hundreds of years despite its 2013 origin. It has that instant classic feeling you get from a well designed abstract game. The randomness of the tile drawing places it below Chess for pure strategy, and all of the different movement options make it much higher than GamingTrend favorites Boop and Shobu for complexity.

Mark Julian

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The Duke: Lord's Legacy review Bowman to D4, checkmate - Gaming Trend

Northland Chess Champs on again in Far North – New Zealand Herald

Therell likely be a bad bishop or two, plenty of gambits and even a few howlers when the Northland Chess Championship is held in Kerikeri later this month.

The chessboards are set, the pieces poised for battle, and the excitement is high as the Northland Chess Championship returns on October 28, at the Turner Centre.

This eagerly anticipated event promises an exhilarating clash of minds and strategies, drawing players of all ages and skill levels from across Northland as the popularity of the ancient game has increased in recent years, thanks partly to the Hollywood blockbuster The Queens Gambit and NZs own chess movie Dark Horse.

Last year, the Kerikeri Chess Club, in partnership with the community group Our Kerikeri, pioneered this grand chess extravaganza, when 130 players, including a remarkable contingent of talented junior players aged 12 and under, descended upon Kerikeri, along with spirited teams from various smaller schools, kura and clubs.

It was an event that etched its mark in Northlands chess history.

Anticipation is soaring this year, with a projected participation of up to 150 players, which is the maximum capacity.

Event organiser Lasse Pedersen said the vision is to create a fun, inclusive, and family-friendly event that not only captivates locals, but players from across Northland.

Pedersen said from Mangawhai to Kaitia, active chess clubs are rallying to ensure this annual gathering serves as a cornerstone for their year-round success.

This championship isnt just about pitting mind against mind, its about bringing communities together. From sprightly 6-year-olds to seasoned veterans in their 80s, participants from all walks of life will convene, united by the love for a simple board game that has the power to inspire, instil confidence, and provide an unparalleled tournament experience for both players and spectators, she said.

Under the watchful eyes of seasoned chess arbiters, players will be sorted into three age categories: Junior, Youth, and Seniors.

Theyll navigate a fierce six-round Swiss-style tournament, each round meticulously timed, starting at 10am and finishing around 5pm. For an added thrill, select games will be projected onto a spectator screen.

Registration for playing in the tournament is still open with some spaces left. Register on website: https://sites.google.com/view/kerikerichessclub/home

Gambit:

One of the fancier terms of chess, a gambit is a technical move that a player engages in to gain the upper hand over the opponent. A gambit involves sacrificing one or more minor chess pieces to lead an attacking onslaught on the rivals king.

Generally, when a chess game reaches a point when it starts to get stagnant, chess players resort to gambits to bring new life back to the game and make new openings for furthering an attack on the rival.

Bad Bishop:

A bad bishop is a piece of a bishop whose movement has been blocked by a friendly pawn. This dramatically limits the bishops chances of participating in the field of action, thus hindering the players options.

Howler:

A howler is often used instead of a chess blunder. Both a howler and a blunder mean almost the same thing, which is a significant tactical error on the part of one chess player that proves very costly in the course of the game.

Chess first appeared in India about the 6th century CE. By the 10th century it had spread from Asia to the Middle East and Europe.

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Northland Chess Champs on again in Far North - New Zealand Herald

World junior rapid chess champion Raunak gets silver finish at blitz championship – IndiaTimes

NAGPUR: Two days after being crowned world junior rapid chess champion, 17-year-old Raunak Sadhwani - city's first Grandmaster - finished second in the blitz format of the U-20 World Championship organized by the World Chess Federation (FIDE) which concluded in Italy on Monday. Raunak lost a game at the halfway mark to eventual champion and Azerbaijan's second seeded GM Mahammad Muradli and clinched the silver medal in the blitz event. In their sixth-round clash lasting 45 moves, top seeded Raunak went a piece down while defending with his black pieces against Muradli to finish the 11-round blitz tournament with 8.5 points. He won seven rounds, drew three while Muradi pocketed nine victories, drew a board, and lost one game to finish on top of the table with 9.5 points. Overall Raunak was satisfied with his consistent show at the world championships. He said, "I am happy that I have earned a graceful gold in rapid and a bright silver in blitz. These precious medals are dedicated to my country and my parents - my strongest support system." Raunak added, "Podium finish in both the formats is quite satisfactory. Overall, I am happy that I was able to make our country proud. Feeling of the Indian national anthem being played at the closing ceremony was out of the world. Now coming back home with some beautiful memories to cherish." On the opening day of his blitz tournament after he became the world rapid champion, Raunak received praise from Prime Minister Narendra Modi. While congratulating Raunak, Modi wrote on X, "Congratulations to Raunak on the remarkable victory at the FIDE World Junior Rapid Chess Championship. His strategic brilliance and skills have left the world in awe and made the nation proud. May he keep inspiring the youth of our country with his exceptional achievements. Best wishes for his future endeavours." Similarly, home minister Amit Shah said, "Raunak's victory is not only a testament to his genius but also to the immense potential of our nation in chess. May it be a stepping stone to reach newer heights."

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World junior rapid chess champion Raunak gets silver finish at blitz championship - IndiaTimes